Scaled for 1-8 Champions - Track your squad's resources, synergies, and resonance
Shared consumables capacity increases based on squad size to ensure enough "Tidal Fuel" for everyone.
Adjacent allies of different island heritages spend 4 Synergy + 1 Common Shell to trigger these super-moves.
Activation Cost: 4 Synergy + 1 Common Shell. These moves can only be used once per tournament day.
The Island Master should award shells based on the multipliers below. Adjust for your current squad scale.
Island Master Note: Use the multiplier above when awarding Common Shells. For a Medium squad (4-6), double the amount. For a Tournament squad (7-8), quadruple it.
If the squad installs these "Rare Components," the bonus scales automatically with squad size.
Installation Cost: Each component requires 1 Prism Shell to install and can be transferred between champions during a Short Rest at a Tidal Spire.
Use this tracker if a champion has a Shattered weapon (from a Forge Failure).
Mission Goal: 30 RP to Repair the weapon. 31+ RP to Ascend (Instant T3 Upgrade with unique visual effect).
Tide Shard Bonus: Consuming a Tide Shard during a Recovery Mission grants the Shattered champion an automatic +2 to their Resonance end-of-turn roll.
Squad Log Tip: Update this section at the end of each session. It helps track your progress across the islands of Lau.
Auto-Save: Your squad data is automatically saved to your browser. Use the buttons above to manually save, load, or reset.